About Us
Combining Love for Technology With Fun and Entertainment
We manage each step of our creative process – from concept to animation to distribution with a small number of highly skilled people, hoping to create work that will both fully display their creators’ abilities and stand the test of time.
Company Message
From the moment we enter this world,
We instinctively invent ways to have “fun”,
and share our inventions with those around us.
We are not asked to do this,
nor do we need reasons to create.
It is simply who we are.
We find one another and compete with one another.
We laugh together and cry together: all while playing together.
Our experiences bind us and liberate us.
To share our most valuable experiences,
we create stories, invent tools, and evolve the art of play.
Play has been our ally since the dawn of civilization.
“Playing” is not simply a pastime,
it is the primordial basis of imagination and creation.
Truth be told, Homo Ludens (Those who Play) are
simultaneously Homo Faber (Those who Create).
Even if the Earth were stripped
of life and reduced to a barren wasteland, our imagination and desire
to create would persevere beyond survival,
it would provide hope that flowers may one day bloom again.
Through the invention of play, our new evolution awaits.
SAJAN SINGH
Company Profile
Company Name | SBG Games Ltd |
Established | December, 2020 |
Capital | $42, 500,000.00 |
Address | N-73, Anoop Nagar, LIG Link Road, Indore, M.P., India |
Business Outline | Production of Animation Films, Video Games, and other interactive media projects. |
Representative | Amandeep Singh, Sukhvinder Singh, Elahe Zabihi |
Directors and Officers | Managing Director: Amandeep Singh Executive Officer: Sajan Singh Executive Officer: Elahe Zabihi |
Primary Business Partners | Imagery Pictures, Memesys Studios, Disney+ Hotstar, Amazon Prime |
Our SBG Corps
The SBG Corps is the branch of our top-notch soldiers actively involved in direct technical combat, creative exploration, and business expansion.
Acting With Integrity
Passion for Innovation
Customer Commitment
Working as a Team
Making a Positive Impact
SBG Corps is always looking for new recruits!
Mike Marinelli
Known affectionately within the team as “Grandpa”, with over two decades of experience. Ian gained a job as a junior 3D artist with the highly acclaimed Stainless Software (creators of Carmageddon), shortly after graduating from the University of Teesside where he obtained a BA (Hons) degree in Graphic Design & Illustration.
Carrie Anderson
Attained a 1st Class degree in Fine Art from Rabindra Bharati University. She specialises in hand painting and this can be clearly seen in the game’s artstyle. Shruti comes with over a decade of game dev experience having working on titles such as Burn Out Open World & Dominator, VC Arts – Fantastic Four etc and working as Art Manager for EA Games India for titles – Bejeweled Blitz, Monopoly Slots and Tetris Blitz.
Shruti is also an honoree of the Bafta Breakthrough India 2021
Jason O’Bryan
Holds a Masters Degree in Game Design and Project Management. Graduating with the top project at his college and participant of 12 game jams, Avichal joined Zynga, where he worked on IPs like Farmville and Empires and Allies.
While at Zynga, he designed the top-selling asset for FarmVille. His asset for Cecil, the South African lion infamously gunned down by an American recreational hunter in 2015, touched the hearts of the farmville audiences. While this was a great sentimental asset it also brought $25,000 revenue to the game in just a week. Which is uncalled for one single asset, in the 8 year history of Farmville.
Alice Ballinger
Paras comes from 8 years of academic background in computer science, which includes a masters in video game programming and project management. Right at the beginning of his professional career in 2014, he started working with the then newly released Unreal Engine 4. He is credited with shipping one of the earliest titles developed in UE4. He specializes in gameplay programming, however bending and breaking features of UE4 is something he continues to practice. Game jams and competitions give him a thrill, having won a few of them organized by the likes of Square Enix and Nasscom. From a very young age, when playing a game, he has found analyzing and dissecting its mechanics to be more enjoyable than doing a conventional playthrough. He likes the company of dogs more than humans.
Alice Ballinger
Paras comes from 8 years of academic background in computer science, which includes a masters in video game programming and project management. Right at the beginning of his professional career in 2014, he started working with the then newly released Unreal Engine 4. He is credited with shipping one of the earliest titles developed in UE4. He specializes in gameplay programming, however bending and breaking features of UE4 is something he continues to practice. Game jams and competitions give him a thrill, having won a few of them organized by the likes of Square Enix and Nasscom. From a very young age, when playing a game, he has found analyzing and dissecting its mechanics to be more enjoyable than doing a conventional playthrough. He likes the company of dogs more than humans.
Carrie Anderson
Attained a 1st Class degree in Fine Art from Rabindra Bharati University. She specialises in hand painting and this can be clearly seen in the game’s artstyle. Shruti comes with over a decade of game dev experience having working on titles such as Burn Out Open World & Dominator, VC Arts – Fantastic Four etc and working as Art Manager for EA Games India for titles – Bejeweled Blitz, Monopoly Slots and Tetris Blitz.
Shruti is also an honoree of the Bafta Breakthrough India 2021
Jason O’Bryan
Holds a Masters Degree in Game Design and Project Management. Graduating with the top project at his college and participant of 12 game jams, Avichal joined Zynga, where he worked on IPs like Farmville and Empires and Allies.
While at Zynga, he designed the top-selling asset for FarmVille. His asset for Cecil, the South African lion infamously gunned down by an American recreational hunter in 2015, touched the hearts of the farmville audiences. While this was a great sentimental asset it also brought $25,000 revenue to the game in just a week. Which is uncalled for one single asset, in the 8 year history of Farmville.
Mike Marinelli
Known affectionately within the team as “Grandpa”, with over two decades of experience. Ian gained a job as a junior 3D artist with the highly acclaimed Stainless Software (creators of Carmageddon), shortly after graduating from the University of Teesside where he obtained a BA (Hons) degree in Graphic Design & Illustration.
Mike Marinelli
Carrie Anderson
Jason O’Bryan
Alice Ballinger
Cynthia Wandia
Tyler Miller
Keith Richardson
Tom Emmerson
Let’s Become Partners
We are open to explore strategic partnerships with capable partners. Feel free to reach out to us to discuss any ideas you may want to explore together.